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Can't pick up the trunk, shark was easy to avoid. it was dark and bubbly, the shader stops working if you go to the edge of the map near the submarine. add some particle bubbles when in water and some breathing noises just like irl. Also I manage to break the shark AI when I went really far away. It just did a 360 on the spot until I was really close to it.

Thanks! I might update it, but it's a one and done. Thank you for playing!

Spooky shark

nice atmosphere :) torch could do with being a bit brighter. 

This was pretty nice! The shark was really scary so I made sure to stay away - some directional help and more obvious interactables would be nice, but the atmosphere was really good.